Game Night!: This weekend! https://www.facebook.com/events/317792721696252/
Basically a real-time city builder game. Keep your medieval townsfolk happy by supplying them with the stuff they need (beer, hemp, apple wine, public executions, and other basic needs). Combat feels very slow plus you can't really massively influence its outcome. Plus I don't really like the overall concept of 'making your townsfolk happy so that they pay taxes', effectively reducing the player's activities to 'making money' and not 'making people happy'.
Game Traits applied to Dawn of Discovery (PC) by Tjuhl